ABOUT ME
About My ExperienceI’ve always been an entrepreneur at heart, and for years I’ve dreamed of designing a trading card game and a board game. My background is a mix of technology and printing — I’ve spent over 20 years working with VBA, SQL, HTML, and some PHP, while earlier in my career I ran offset presses, die cutters, and folder-gluers in the printing industry. I even owned my own printing company for a time.
With that combination of technical skills and hands-on production experience, I knew I could bring my vision to life. My trading card game is designed to be a true multiplayer TCG — not just a duel, but an experience where two or more players can battle at the same table, with the freedom to attack any opponent.
I’m also developing a board game mode that uses the same TCG cards. In this version, 1–6 players can team up against powerful boss cards, using their decks and ability cards to cooperate instead of competing. This way, every card you collect for the TCG is also part of the co-op board game experience.
My goal has never been just to create another game like Magic, Yu-Gi-Oh!, or Pokémon. I wanted to build something truly unique — a game that brings people together, sparks excitement at the table, and feels fresh while still being easy to learn and fun to play.
— Todd Hoerter, Creator of TWH Games